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Post by Admin on Jun 4, 2016 22:14:07 GMT
#turbo
Sub Main /declare instancecheck int outer 0 /declare instance1 string outer enter solo hardcoretank frozenshadow /declare instance2 string outer enter raid hardcoretank frozenshadow /declare instance3 string outer enter guild hardcoretank frozenshadow /declare instance4 string outer enter raid chameleonn frozenshadow /declare instance5 string outer enter guild chameleonn frozenshadow /declare instance6 string outer enter raid wrand frozenshadow /declare instance7 string outer enter guild wrand frozenshadow /declare instance8 string outer enter raid britank frozenshadow /declare instance9 string outer enter guild britank frozenshadow
:loop /doevents /goto :loop
#Event next "[MQ2] #*#nex#*#" #Event next1 "[MQ2] #*#next#*#"
Sub Event_next /if (${instancecheck}==10) { /varset instancecheck 0 } /varcalc instancecheck ${instancecheck}+1 /echo test
/return Sub Event_next1 /if (${instancecheck}==1) { /say ${instance1} } /if (${instancecheck}==2) { /say ${instance2} } /if (${instancecheck}==3) { /say ${instance3} } /if (${instancecheck}==4) { /say ${instance4} } /if (${instancecheck}==5) { /say ${instance5} } /if (${instancecheck}==6) { /say ${instance6} } /if (${instancecheck}==7) { /say ${instance7} } /if (${instancecheck}==8) { /say ${instance8} } /if (${instancecheck}==9) { /say ${instance9} } /return
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Post by Admin on Jun 4, 2016 22:14:47 GMT
how to use this macro....... to turn on "/macro name" to move to next zone in line "/echo next" make sure you have 9 instances if not put a Null next to the blank slots.... this well make your toon say null instead of instance and just keep saying /echo next until it resets the chain
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